An Unity game – Object-Oriented Programming exam

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The exam work from Unity platform which that had to include Object-Oriented Programming. A few days to make.


  • Assets imports
  • Object-Oriented Programming
    • Abstraction
    • Encapsulation
    • Inheritance
    • Polymorphism

Imported effects

All game models were 3D geometric shapes which was assigned imported effects.

Link to effects here

OOP pattern

The game uses all of the four pillars of OOP including inheritance for the different objects.

Creating this game was an absolute blast! You can try it our here.